Sunday, August 8, 2010

Double A Threes

Heres the final presentation screenshots and a few ideas down in ink.

3 comments:

  1. Steven Lin
    The idea of ‘brain’ mimicking the design process is quite a clever interpretation of the literature, Lila: An Inquiry into Morals by Robert M. Pirsig. However, as I have suggested earlier in the critique, you could have allowed this design to be fully extended by trying to encompass all the design processes that occur to anyone. That is, the process where you have to re-think the idea; and this could have been represented physically in your device by perhaps an invisible sphere that allows the ball to reflect back to the tall. Other than that, I thought the spinning concrete elements to be interesting way of the brain and really well thought out.
    In terms of the mesh aspect of the design, I didn’t really see anything complicated and I am not sure how to comment on this.
    Collaboration seemed to have existed to demonstrate a high degree of integrative work into a highly well organised system with your neighbours.

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  2. The idea of a thought process, idea flow was well presented through planks flipping at different times, allowing the apples symbolizing 'ideas'/'thoughts' to be processed at different times.
    The ideas of planks was interesting, perhaps you could have made the planks into more complicated shapes such as a wave to show the complexities of the brain and its thought process.
    Also the 'idea(s)' represented through apples was an interesting interpretation, and the fact that the apples came from another source that it was not self generated showed the high amount of interaction with your neighbours. :)

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  3. I like how you express your object as a bran-influenced maze and your idea as apples.
    The use of flipping planks were appealing as we don't know where the apple will get passed on to.
    I'm not sure your object store ideas as it only block/pass ideas.
    Because you are influenced by an aspect of brain I think it could be developed further.
    The flipping planks however allowed to interact nicely with the neighbours.
    Your maze design overall is simple and elegant by placing the planks in parallel&perpendicular structure.
    I really love the use of simplicity !!:D

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